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# How to Make Almost Anything - Building 3D Interfaces
## Three.js:
- Examples:
- [Three.js Examples](https://threejs.org/examples/)
- Research examples
- [Robot Inverse Kinematics](https://amiraa.pages.cba.mit.edu/swarm-morphing/recursive_swarm/demos/indexIK.html)
- [Swarm Robots and Path Planning](https://amiraa.pages.cba.mit.edu/swarm-morphing/recursive_swarm/demos/indexCone.html)
- [CFD Simulation](https://amiraa.pages.cba.mit.edu/GPU-LatticeBoltzmann/_Code/indexStatic.html)
- [Hardware Design Tools](https://amiraa.pages.cba.mit.edu/physical-computing-design-tools/01_Code/physical_computing_interface/demos/indexSimulation.html)
- Other Examples
- Data Visualization: [A world of Oil](https://www.gsmlondon.ac.uk/global-oil-map/)
- Architecture Visuzalization: [Cruciform](https://www.clicktorelease.com/code/cruciform/)
- Interactive 3D model: [Renault](https://renaultespace.littleworkshop.fr/)
- Tutorials:
- [Lynda: Learning 3D Graphics on the Web with Three.js](https://www.lynda.com/JavaScript-tutorials/Learning-3D-Graphics-Web-Three-js/586668-2.html)
- [WebGL](https://webglfundamentals.org/webgl/lessons/webgl-fundamentals.html)
- [AR](https://stemkoski.github.io/AR-Examples/)
- [AR.js](https://jeromeetienne.github.io/AR.js-docs/misc/EXAMPLES.html)
- [VR](https://threejs.org/docs/#manual/en/introduction/How-to-create-VR-content)
- Scene and Camera
- Camera
- Renderer
- Objects Positions and properties
- Primitives and Transforms
- Update Renderer
- Name to objects
- Rotate each frame
- Parent-Child relationship
- Scene traverse
- Control
- Data.gui
- orbit control
- Material and Light
- Change material
- Change to multple objects
- Change light type
- Realistic Material
- Mesh Manipulation and Data
- Boxes Movement
- Vertices Manipulation
- https://amiraa.pages.cba.mit.edu/3d_interfaces_recitation/1_Three.js/6_AR/hello-cube.html
- [Creating Custom Codes](https://medium.com/arjs/how-to-create-your-own-marker-44becbec1105)
- Physics
- [Ammo.js](https://github.com/kripken/ammo.js/)
## Unity:
- Examples:
- [Examples](https://unity.com/madewith?_ga=2.185694379.36137922.1543245587-676820850.1535121275)
- Tutorials:
- [Lynda: Advanced Unity: 3D Game Programming](https://www.lynda.com/Unity-3D-tutorials/Advanced-Unity-3D-Game-Programming/160270-2.html)
- [Example Projects](https://unity3d.com/learn/resources/downloads)
- Integration with Hardware:
- [Unity and Arduino](http://www.alanzucconi.com/2015/10/07/how-to-integrate-arduino-with-unity/)
- [Unity and Arduino2](https://www.iottechtrends.com/integrate-arduino-with-unity-3d/)
- [Week 11](http://fab.cba.mit.edu/classes/863.16/section.Harvard/people/Abdel-Rahman/index.html)
- [Oculus Learn](https://developer.oculus.com/blog/free-oculus-unity-vr-development-course/)
- [Tutorial 1: Circuit Stream](https://circuitstream.com/htc-vive-tutorial/)
- [Tutorial 2: VRTK](https://vrtoolkit.readme.io/)
- [Google Cardboard Workflow](https://developers.google.com/vr/develop/unity/get-started-ios)
- [Make your own Cardboard](https://vr.google.com/cardboard/manufacturers/)
- AR:
- [Unity Project Link](https://www.dropbox.com/s/52hg99eg2hw73to/5_AR.zip?dl=0)
- [AR Toolkit Unity](https://github.com/artoolkit/arunity5)
- [Marker Based AR](https://assetstore.unity.com/packages/templates/tutorials/markerbased-ar-example-29678)
- [vuforia](https://library.vuforia.com/articles/Training/getting-started-with-vuforia-in-unity.html#activation)